|| +30 Power|
+10% Defense Penetration
Unique Passive: Soul Collector: Killing a minion, creature, or worker permanently grants 4 bonus Health and 0.5 bonus Power. The bonuses stack up to 30 times.
Unique Passive: Spirit Burn: Dealing damage with abilities will deal 6% of the targets maximum Health over 3 seconds as magical damage. Damage against non-shapers cannot exceed 320 total damage.
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