- For lore on Vex, see Foundling.
Vex | ||
Skills
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Vitality | Pain | |
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Role | Carry | |
Archetype | Ranged, Physical | |
Affiliation | Unaffiliated | |
Age | 4 | |
Cost | 685 Waypoints/1800 Destiny | |
Overview
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Damage | ||
Base Stats
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Description |
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Born a mere frax - a predator beast of the western forests - Vex was the subject of Petreus' early Vitality Experiments into Shaping flesh. His body and mind both enhanced and damaged, he suffers constant agony. Only the blessings of the Spirit of Pain keep him alive and sane. |
Ability Name | Ability Description |
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Vex may use his abilities freely. | |
Vex produces a wave of splinters that rips through the ground, damaging each enemy it passes through. Movement-impaired enemies also have their Armor reduced. | |
Passive: Vex's every third attack is a Grievous attack, dealing bonus magical damage based on the target's maximum Health. Active: For a short time, all of Vex's basic attacks are Grievous. | |
Vex fires an arcing volley of spines that damage enemies in an area. The spines linger, slowing enemies that pass through them. | |
Vex fires huge Splintering Spines with each basic attack for several seconds. These spines have increased range and base damage, and shatter on the target, damaging enemies behind them. |